MISSION GUIDE / THE FINALE

Metal Slug 5 — Mission 5

Highway chase and the rooftop finale. The fifth mission closes Metal Slug 5 and is the final mission in this title’s main campaign. Use the Avatar of Evil encounter as a test of deliberate inputs rather than speed alone.

Campaign position
5 / 5
End encounter
Avatar of Evil

Opens the game selection. Reach missions through the arcade campaign; this page does not jump to a stage.

At a glance

FINAL MAIN MISSION

Avatar of Evil is the end-encounter reference for Mission 5 of Metal Slug 5. This is the last of this title’s 5 main missions.

Mission numbers refer to the original campaign order. Boss names follow the community mission reference; they are encounter identifiers, not official stage titles.

Highway chase and the rooftop finale

The last mission begins with the Slug Mobile on a highway, continues through a city and an Augensterm encounter in the subway, and climbs a mobile-base tower in the burning city. Gaia Elephant precedes the rooftop Avatar of Evil.

There are several major encounters before the final rooftop battle. Treat the highway, subway and tower as separate practice sections while keeping them within the fifth main mission.

Campaign reference: Metal Slug Wiki’s mission overview. Practice suggestions below are our own.

Bring the new moves together

Try this focused practice plan during your run. These are optional goals to set yourself, not extra objectives or achievements awarded by the game.

  1. Keep jump, slide and fire distinct in your movement plan.

  2. Review the current weapon before spending ammunition in the final sequence.

  3. After completing the campaign, choose a single earlier mission for a focused replay of the movement that needs work.

How do I reach Mission 5?

Progress through Mission 4 in Metal Slug 5 to reach this mission. A new arcade run begins at Mission 1.

The Play button selects this title in the collection. It does not launch this specific mission, change the original game’s difficulty or unlock later stages. Use the guides below to read ahead while your campaign follows its normal order.

Can I return to Mission 5 later?

In a solo session, pause and use Save State after reaching the point you want to revisit. Open the same title in the same browser and use Load State to restore a compatible saved point. Saving again replaces the previous saved point for that title; a link to this guide does not include your save.

Manual continues include free credits. Automatic continues can be changed in Options & Controls → Gameplay. Neither option is a mission selector. Read the save and continue guide.

Controls for this run

J FireSpace JumpK GrenadeEsc Pause

These are Classic keyboard defaults; saved bindings take precedence. Touch uses movement plus A / FIRE, B / JUMP and C / BOMB. Arrange touch controls before a long session, or see all controls.

On foot in Metal Slug 5, down plus B performs a slide; in a vehicle, down plus B exits it. SNK’s original control guide documents these actions.

Metal Slug 5 mission guides

  1. Mission 1Metal RearLearn the slide deliberately
  2. Mission 2Shooting RayConnect movement with fire
  3. Mission 3ScreamerSeparate character and vehicle actions
  4. Mission 4Sand MarineMake each reposition count
  5. Mission 5 · FinalAvatar of EvilBring the new moves together